1:10🔥太惊艳了!Opus5.5 简直是掌管赛博朋克的神!轻松生成一座能开进去的 2077 霓虹城! Opus 5.5 这次把像素彻底写出来了:粉青霓虹、骤雨粒子、天穹露台 / 歌舞伎町分区、高度速度航向 HUD,还能一键切 2D / 3D,BGM 实时合成《Neon Rain》。@NFT_Chen
0:41https://claude.ai/artifact/Vos8wdB8Jenz9FopZWeRMb Check out DOUBLE FEATURE, a Cuphead Inspired Mini-Game built with Claude Opus 5.5. I find this model works best when leaning into its strengths, figuring out the parts it does well and letting it capitalize on them. Cartoon shapes and sounds are great.@TaylorBereiterCanvasWeb Audio
1:09Opus 5.5に 「原神クラスのゲームを作って」 と無茶振りした結果。 うん……すっげーーーーここから頑張れば、まぁ……いや、まだ原神はキツイな……w ちなみにGodotで作ってます。Unityはライセンスがなぁ……。@IHayatoPrompt@IHayatoThe author shared this prompt in their post.原神クラスのゲームを作ってCopy prompt
0:30Thawline: How Opus 5.5 Creates a Game from a Single Prompt As promised in my previous post, here is a look at how Anthropic's new model generates a game using just one prompt. The results shown in the video and screenshots were created by the Opus 5.5 Extra High model, using my@_nieGRAMotny_Three.jsGLSLCanvasPhysics
0:32CLAUDE OPUS 5.5 AND GPT-6 SOL JUST TIED? Same prompt. Same game brief. Opus is the more expensive model, but Sol landed right in the same tier visually - and in some moments, it might even look better. That’s the interesting part here: much cheaper model, very similar final@noclipepe
0:20این بازیه رو که دو ماه پیش با fable و blender ساختم یادتونه؟ دادمش به opus 5.5 و گفتم بیا یه کم تواناییهات رو به رُخ بکش :)) واقعا opus 5.5 در زمینه درک دنیای فیزیکی و طراحی موشن و transition یک سر و گردن از fable بالاتره! واقعا پرامپتم در این حد بود که بیا خودت رو show off کن@AmirAnonn
0:49Day 16. Building the game I've dreamed of for 15 years with AI. I built this Dryad from start to finish in about a day and a half, including her animations and VFX. Opus 5.5 and Gpt-6 Astra is dream combo😍 She crawls across the ground on her roots. More roots reach out to@Stefan_3D_AI