1:47I made a voxel Three Kingdoms hack-and-slash that runs in your browser ⚔️ All just made by @claudeai opus5.5 5 heroes with their own combos and Musou attacks, 300+ soldiers on screen, 3 battlefields, and a boss fight against Lü Bu. Thanks for @BubuStd the original version No@sciencedegens
0:41In a deeply serious, highly mature effort to test Opus 5.5's ability to render jello-like textures—reflections, transparency, jiggly movement, the works—I accidentally built a "Jiggle Buddies" game that my son played the entire drive home. Link to play: https://www.angiecarel.com/jiggle-buddies@angie_carelThree.jsGLSLCanvasWeb Audio
0:33『絵巻奇譚』 Claude Opus 5.5 × Godot 折り紙風のビジュアル表現も、 かなりいい感じですね。 この独特な質感、 ゲームの世界観とすごく相性がいい🐰@KanaWorks_AI
2:59Opus 5.5 真的太厉害了! 我将一年前做的《像素上海》的小短片,发给了 Opus 5.5,请他将这个视频制作成一个关于上海的像素游戏,主角小满将在这座城市收集关于 42 段关于上海的记忆。 场景用的是我原片里的像素动画,角色和地图由 Opus 调用 Nano Banana Pro@ring_hyacinth
1:14We may have reached the singularity with digital experiences. Opus 5.5 has proven that it's capable of producing tasteful, well-designed experiences, like this example here. Any digital experience will likely be commoditised, personalised and available to anyone who seeks it. In@DannyLimanseta
0:39Opus 5.5 high just built this Skyraider model in one shot with our threejs skill. Prompt: "Build a Douglas A-1H Skyraider in Three.js" One HTML file. Folding wings, retractable gear, flaps, dive brakes, two paint schemes, and an autopilot flying it over a procedural jungle.@BuildFastWithAIThree.jsCanvasPrompt@BuildFastWithAIThe author shared this prompt in their post.Build a Douglas A-1H Skyraider in Three.jsCopy prompt
1:00I asked Opus 5.5 to make a game inspired by the discovery of the first computer, the Antikythera mechanism. Everything you see and hear is procedurally generated in real time, from code by Opus 5.5. It's a single 3 MB HTML file. Playable Claude artifact below.@edwinarbus