0:06Opus5.5左がbefore右がafter Unityで戦艦の武装の挙動を修正してくれました 指示はAstraとのやり取りの末尾をコピペして 「何やろうとしてたか解る?解るなら続きやって、巻き戻せるようにコミットしてからやってね」のみ@ShadeLurk
0:49今朝作ったアセットで、バトルロワイヤルゲームできるんじゃないかと思ってお願いしたらポンだしでできたのがこれ!Opus5.5すごい。 勝手にスマブラみたいにしてくれた! 次はオンライン対戦、その次にキャラ増加を目指します!その後、キャラごとのパラメーターや技調整ですかね。@ruku_practice
0:41In a deeply serious, highly mature effort to test Opus 5.5's ability to render jello-like textures—reflections, transparency, jiggly movement, the works—I accidentally built a "Jiggle Buddies" game that my son played the entire drive home. Link to play: https://www.angiecarel.com/jiggle-buddies@angie_carelThree.jsGLSLCanvasWeb Audio
0:24Some UI I vibe coded in 2 seconds one shot prompt for my upcoming game with the new Mythos Model (Opus 5.5)@MyCodeCoachPrompt@MyCodeCoachThe author shared this prompt in their post.Scary sewer game with gorillas with a quests shop and monster upgradesCopy prompt
0:19Opus 5.5 releases 😍 Me: Woahh! Let's drill through our BugSmash backlog quickly. My Co-founder @suhailpatel941: Hold my cup... let's make a game 🥲 All this graphics and the game is just - 4MB game - hosted on BugSmash Drop itself 🤯@nQazeThree.jsGLSLCanvasParticles
0:30Thawline: How Opus 5.5 Creates a Game from a Single Prompt As promised in my previous post, here is a look at how Anthropic's new model generates a game using just one prompt. The results shown in the video and screenshots were created by the Opus 5.5 Extra High model, using my@_nieGRAMotny_Three.jsGLSLCanvasPhysics
0:34Opus 5.5 xhigh: Dino Reskinned The classic Chrome Dino game with a twist https://dino-reskinned.vercel.app/@danmana
0:36A black cat's night stroll along a moonlit canal 🐈⬛🌙 CatWalk — a one-button 3D browser game. Zero image or audio files: the town, the cat's animation and the jazz are all generated in code. The whole game is ~200KB. Claude Opus 5.5 ▶ https://blitastxyz.itch.io/catwalk #threejs@blitast_studioThree.jsGLSLWeb Audio