0:59Opus 5.5 spent 43 million output tokens building 3D PvZ 2: Reflourished@HelloVyomThree.jsPlayable
0:28Claude Opus 5.5 just built me a mini temple run style game it actually feel pretty smooth to play honestly I didn’t expect the result like this@itsjdravenThree.jsCanvasPlayable
1:14We may have reached the singularity with digital experiences. Opus 5.5 has proven that it's capable of producing tasteful, well-designed experiences, like this example here. Any digital experience will likely be commoditised, personalised and available to anyone who seeks it. In@DannyLimanseta
0:15Claude Opus 5.5 + Higgsfield built a 3D samurai game in one prompt. A black-and-white battlefield, a blood-red moon, and a giant red panda boss. GPT-6 Astra’s version is below for comparison.@higgsfield_ai
0:28Claude Opus 5.5 vs GPT-6 Astra in 3D gaming. Samurai game demos made with Higgsfield.@higgsfield_ai
0:15Everyone is sharing what Opus 5.5 can build this week, and it made us ask ourselves a different question: when making things becomes this easy, what do we actually want to make and why? Our answer was a small retro arcade, the kind we grew up hanging out in, filled with 21 games@codropsThree.jsCanvasPixel art
1:04Foldline is such a bright and happy vibe coded experience Build with claude opus 5.5 - there are potions that slow you down get you drunk...and wobbly.. you have muisc notes along.. wedges you jump along.. goal is to reach the end fastest.. Here is another camera angle of@chetanankola