2:52We just one shotted Stardew Valley in 54 hours with Opus 5.5 It's crazy to even say it but it has its own storyline, every single feature we could imagine, including, crafting, planting, fishing, even the vibe itself. 12 agents ran in parallel the whole time, one per area of@ziwenxu_
0:13Claude Opus 5.5 vs GPT-6 Sol building a 3D strategy game. Game prototyping at battlefield scale with Higgsfield.@higgsfield_ai
0:15THIS IS INSANE 😱 I built an entire Hearthstone-style game with Opus 5.5 in one go. The gameplay and UX are almost identical — only the graphics are different. And this was literally my entire prompt: “Create a 1-on-1 card game like Hearthstone. Just make it. As best you can.@aisongmanCanvasPixel artPlayablePrompt@aisongmanThe author shared this prompt in their post.“Create a 1-on-1 card game like Hearthstone. Just make it. As best you can.Copy prompt
0:32Claude Opus 5.5 × Godotで3Dゲーム開発。 Godotでゲームを作るのは、 Unityより少し手軽に感じる。 動作も軽くて、仕上がりもかなりいい感じ🐰@KanaWorks_AI
0:49A procedurally-generated game in infinite stranded space colonies with realistic physics. All creative decisions made by @claudeai Opus 5.5, all done in just one week's usage window at Pro-level. Claude chose to add pettable cats in the combat-free mode. https://claude.ai/artifact/1o1DWNgoanSy2ZCRTCtjpq@smallhuskThree.jsGLSL
0:35Opus5.5に200回くらい指示出してだいぶ面白いチャンバラゲーができつつある。 とにかく指示に対して的確で、そこにプラスアルファ「ゲームとしてこういうことですよね?」という意図を足してくれてめちゃめちゃスムーズに実装や改良が進んでノーストレス。@R_Nikaido
0:17Claude Opus 5.5 ile yaptığımız minik penguenle kayak yapmaya ne dersin? Balık toplayıp şapka, atkı, snowboard alıyorsun. Ne düşünüyorsunuz?@oguzthedev
1:16Opus 5.5 had the best run with FishSlop that I've ever seen. The animation quality is incredible. The controls feel so much better than any other version I've generated. There's even a complete gameplay loop with a functional in-game economy and unlocks.@theo