0:15THIS IS INSANE 😱 I built an entire Hearthstone-style game with Opus 5.5 in one go. The gameplay and UX are almost identical — only the graphics are different. And this was literally my entire prompt: “Create a 1-on-1 card game like Hearthstone. Just make it. As best you can.@aisongmanCanvasPixel artPlayablePrompt@aisongmanThe author shared this prompt in their post.“Create a 1-on-1 card game like Hearthstone. Just make it. As best you can.Copy prompt
0:20ClaudeとCodexが先日同時に新モデル投入してきたので、 ずっと試してみたいと思っていたゲームをついにAIに作らせてみた。 製作時間は1h(タイムアタックも兼ねて)。 やったことはOpus5.5に構想を喋ってプロンプトを作らせ、 GPT6 Solに実装をキラーパス。 ちなみに元ゲームプランナーだけど、@takuto_lifeosPrompt@takuto_lifeosThe author shared this prompt in their post.好奇心が途切れない、見下ろし型の地下探検サンドボックスを作ってください。 【核】「次が気になる」が一度も途切れない探検。これを満たさない機能は削ってよい 【世界】中心に拠点。外へ5つの地帯(浅層/水晶の洞/溶岩の裂け目/沈んだ遺跡/世界の果て)。見えない壁は置かない。外ほど硬く、暗く、敵が強い 【進み方】素材を集めて道具を作ると、次の地帯が開く。硬い壁は上位のツルハシ/爆弾/遠回りの洞窟のどれでも越えられる。レベルアップとレアリティ4段階 【導線】未発見の場所を「気配」として画面端と地図に淡く光らせる。近づくと何が要るかを一言で出す。詰まったら拠点の焚き火が手がかりを囁く(命令形にしない) 【敵とボス】地帯ごとに動きの違う敵を2種以上。ボスは2体以上、攻撃には予備動作 【画面】暗闇と色の違う光が主役。地帯が変わる瞬間に地帯名を大きく出す 【縛り】HTML1枚。画像・音声ファイルは0個。音はWeb Audioでその場で合成 【確認】区切りごとに実際の画面を撮って自分の目で見る。崩れやエラーは直して撮り直す 【最初に】実装の前に、企画書を1画面ぶんで返すCopy prompt
0:34What is going on 🤪 🎲 Dice Corners https://izmaelmag.me/dice-corners/ I’ve been a gamer since I was three, and the dream of making my own games is what led me into programing In 2008 I discovered GameMaker and made a few platformers and scrolling shooters. But i had no idea how to@izmaelmagThree.jsCanvasWeb AudioPixel art
1:05não estava botando fé nos joguinhos feito com Opus 5.5 aqui no X resolvi testar jogo feito em 1 shot SEM NENHUMA LIB áudio, texturas, tudo feito pelo Opus rodando no browser@oviniciuslanaPrompt@oviniciuslanaThe author shared this prompt in their post.crie uma engine de jogo ultrarealista sem usar libs e na sequencia crie um jogo estilo minecraft ultrarealista que rode no browser em htmlCopy prompt
1:03Opus 5.5 has once again destroyed my expectations for games and 3D modeling. A full survival game like The Forest, in three.js, in 1 day of continual work. A 2 km island carved by simulated erosion. 44,000 trees, every one generated in code and wrapped in real photoscanned@aipulseda1lyPrompt@aipulseda1lyThe author shared this prompt in their post.build me a first person survival game in three.js so realistic you cant tell it isnt earthCopy prompt
0:38GPT-6 ASTRA AND CLAUDE OPUS 5.5 JUST REBUILT HAPPY WHEELS. WE’RE SO BACK. 💀 Both models got the same gameplay reference and task via @aimlapi: rebuild Bottle Run as a playable browser game. The bike. The kid. The bottles collapsing under your wheels. GPT-6 Astra xHigh •@noclipepe