2:22I just reran Karpathy’s Lord of the Rings experiment with Opus 5.5... Karpathy capped Opus 5 at 1M tokens, around $10. this time I gave Opus 5.5 no token cap at all. same basic setup: > first paragraph of LOTR > let it build the world > let it run for hours and it absolutely@Layton_Gott
0:10Claude Opus 5.5 continues to amaze me. Claude Opus 5.5 created a 3D printable enclosure for an existing PCB. Then it created this promo video for it. The PCB, the printable STLs and this animation are 100% just from prompting in Claude Code.@VectorCrossProdThree.jsCanvasSVG
1:02This morning I woke up to Claude's step-by-step 3D instructions for remodeling my kitchen with Opus 5.5.@Skylartkitchen
0:06My first test of GPT-6 Astra vs Claude Opus 5.5: a simple Blender task, same prompt, same goal, both at Max. The results look almost the same to me, but Astra was much more efficient. Astra: 43 min, 61K output tokens Opus: 1h 57 min, 507K output tokens Deeper tests next.@zavrennPrompt@zavrennThe author shared this prompt in their post.Create a finished, editable Blender recreation of the six-second animation shown in this workspace’s reference/t\_\*.png images. Open and inspect the reference images before building. Their filenames give seconds from the start of the animation: t\_1.20s.png means 1.20 seconds. Use these images as the visual reference and leave them unchanged. Match the complete composition: the lamp’s proportions and articulated structure, lettering, interactions, camera framing, materials, lighting, shadows, and final fade. Pay particular attention to jump timing, preparation, landings, settling, and head turns. Preserve the reference’s stylized motion and create coherent movement between the sampled poses. Make reasonable choices for unseen details. Build genuine 3D geometry and animation that remain editable. Keep joints connected and contact believable. Do not substitute reference images or footage for geometry, textures, backgrounds, or rendered output. Create the assets yourself using installed tools; do not download assets, browse the web, or use other AI agents or models. Blender is installed at: C:\Program Files\Blender Foundation\Blender 5.2\blender.exe Prepare the final scene at 1280×720, 30 fps, frames 1–180, with frame 1 representing time zero. Use Cycles, 64 samples, and denoising. Preserve the reference lettering; add no extra titles, watermarks, interface, comparison layout, or audio. Render and visually inspect low-resolution previews across the action, including between reference timestamps. Correct visible problems and recheck affected frames. We will render the final video separately. Save scene.blend with the final render settings and a build\_scene.py that rebuilds it from scratch. The saved scene must render without external asset dependencies. Verify that it opens and renders in background mode. Work autonomously through completion, making routine decisions yourself. Finish with a brief report of the saved files, checks actually performed, and remaining limitations.Copy prompt
1:13I asked Opus 5.5 to turn Tesla Cybertruck into a transformer, and so it did @threejs@scottsttsPrompt@scottsttsThe author shared this prompt in their post.turn Tesla Cybertruck into a transformerCopy prompt
0:42Latentown just went 3D 🏙️ The pixel town grew into a living city of AI news. Every story is a building, every lab has a tower, and couriers carry the day's news across the river. Built over a weekend with Claude Code + Opus 5.5 and three.js. https://latentown.lol@sanjay_khadka07Three.jsGLSL
0:46First Opus 5.5 vs GPT-6 Astra test is 3D. One prompt, Blender only, all procedural. Render the 10-second shot, and record your own build timelapse. Opus 5.5: 35 min, 199.6k output tokens, about $13.3 in API terms. GPT-6 Astra: 28 min, 56.6k output tokens, about $14.5 in API@Stefan_3D_AI