1:08Opus5.5はゲーム開発能力が飛躍的向上!という驚き屋ニュースに「ほんまか?」と疑いながら、試しに「SEKIROを一本指で遊べるようにして」と頼んでみた結果。 ほんまや......。仕事なくなるかもしれん@plum_veryPrompt@plum_veryThe author shared this prompt in their post.SEKIROを一本指で遊べるようにしてCopy prompt
1:24This is insane Opus 5.5 built THIS detailed 3d world with a lot of weird creative builds in one prompt and in less than 8h! Check it out here: https://monolithwilds.vercel.app/ (prompt is below)@LexnLinThree.jsGLSLPrompt@LexnLinThe author shared this prompt in their post.Create a cinematic browser-based 3D world that can be explored freely with a camera, focused on breathtaking landscapes and extraordinary original architecture. Fill the world with huge strange buildings, monumental structures, surreal ruins, cliffs, valleys, forests, water, and unusual ultra-detailed forms that feel mysterious and awe-inspiring. This is not a game and not combat-focused, the goal is pure exploration, atmosphere, composition, and visual discovery. Make the world feel epic, highly detailed, and completely original, with architecture that looks weird, ambitious, and unforgettable.Copy prompt
0:15Opus、Fable、GPT-6、Sonnetで作った生き物でレースさせてみた Three.jsで作ったコースに、関節とモーターだけで動く生き物を並べた 車輪は禁止 Opus 5.5の六脚がぶっちぎり。かわいそうなSonnet。。@muratomo_app
4:00Opus 5.5: reverse-engineer this Commodore 64 game (Impossible Mission) and create a @godotengine version of it that looks like a 16-bit console port. (note that I'm not very good at playing this)@AIandDesignPrompt@AIandDesignThe author shared this prompt in their post.reverse-engineer this Commodore 64 game (Impossible Mission) and create a @godotengine version of it that looks like a 16-bit console port.Copy prompt
0:17Claude Opus 5.5 ile yaptığımız minik penguenle kayak yapmaya ne dersin? Balık toplayıp şapka, atkı, snowboard alıyorsun. Ne düşünüyorsunuz?@oguzthedev
0:30I asked Opus 5.5 to create a launch video for toptennisgame and made this. Prompt: Create a high energy launch video, showing live stats from the website, show that users can play on desktop and mobile and multiple themes, if need, give me a prompt to generate the song using@deifosvCanvasGSAPCSSPrompt@deifosvThe author shared this prompt in their post.Create a high energy launch video, showing live stats from the website, show that users can play on desktop and mobile and multiple themes, if need, give me a prompt to generate the song usingCopy prompt
6:23Opus 5.5 just one-shot this 90s-style demoscene demo for me. It's pretty good. It's a genuine one-shot (in colloquial X post sense - single prompt) and my first attempt asking it to do such a thing. I just supplied Purple Motion's music from Second Reality. C/C++ and OpenGL.@gandamu_mlThree.jsGLSLCanvasWeb AudioPrompt@gandamu_mlThe author shared this prompt in their post.I would like you to create a kickass, impressive 1990s style demoscene demo using this S3M track as the music. Prior to getting to work, please see how to best play and analyze the S3M track. This will be important since synchronization of effects and appropriateness of scenes to the musical vibe (and this song does have a variety of sections with different attitude) is essential to a great demoscene demo. Also prior to getting started, please research what kinds of effects, physics, etc. would be good to use in combination. Please use C/C++ -- with appropriate demoscene/embedded/console gamedev sensibilities to avoid needlessly bloating compile times -- with OpenGL. In some cases, blitting to surfaces in realtime may be appropriate.. while in others, using OpenGL or even shaders is appropriate as well. It should be planned and polished to be spectacular and shocking. This is Claude's way of really showing off to the world that it kicks ass.Copy prompt