1:00I asked Opus 5.5 to make a game inspired by the discovery of the first computer, the Antikythera mechanism. Everything you see and hear is procedurally generated in real time, from code by Opus 5.5. It's a single 3 MB HTML file. Playable Claude artifact below.@edwinarbus
0:53Opus 5.5 built a 50 person battle royale i ran 24 sub agents for 12 hours straight and burned my weekly limit on two 20x accounts. this is three js, running in the browser. I cant wait for fable 5.5 🤯@_MaxBlade
1:04新作スマホゲーム「どーぱみんクリッカー!」を開発中です! あと少し詰めて、Testflightいきます。 完全無課金、暇つぶしについやりこんでしまう、中毒性の高いゲームを作る挑戦です! ちなみにこの動画&サイトはOpus 5.5が雑な指示で作ってくれました。すげぇ。 https://vibe.co.jp/dopamin/@IHayato
0:54Opus 5.5 built this entire "spinning apples" roblox game. Imagine what models will do in a year from now... You can check it out here: https://www.roblox.com/games/70587437855301/Spin-Apples-for-IQ@JohnKlerAI
0:28Team up with your friends to take down a capital ship! - real time multiplayer - up to 12 players - controller support Made the entire game using Remix Desktop (opus 5.5) in < 1 hour Play it on the web RIGHT NOW! https://remix.gg/g/squadron@McGrumby
1:03Getting bored of the standard one shot games/3d stuff, I think at least in the medium term the much more interesting side of things is the modding I had Opus 5.5 take the Majora's Mask recomp and build a full new area. It's got puzzles, enemies, rewards, and a mini dungeon...@davis7
0:20@kimmonismus hours of rework on my threejs game with Opus 5.5 and limits didnt even move@BrenBuildsThree.jsGLSLCanvas