2:01I gave Fable 5 and Opus 5.5 the exact same prompt: “Build an ultra-realistic flight simulator.” Opus 5.5 absolutely crushed it. Same prompt. Very different results.@samuelrdtPrompt@samuelrdtThe author shared this prompt in their post.Build an ultra-realistic flight simulator.Copy prompt
0:49I'm having so much fun doing game development with opus 5.5. This little bit with trains and barriers is awesome.@maxthelionThree.jsCanvas
0:21opus5.5でモーションを修正しました 雪〇花のとこで切り方を三種類に分けたのと 連撃、振り切り、突き、切り抜け、ジャンプ等が増えたほか画質が上がっています っていうかいくら使ってもクレジット無くならないんですが!!@ShadeLurk
0:29I made this game with Claude Opus 5.5 + ChatGPT Astra 6 for some visual assets = our new game Spoiled Egg https://eggverse.co https://eggverse.co/games/spoiled-egg@waseemkhaloCanvasPixel art
0:23Opus 5.5, The Minecraft Test. By far the most INSANE result I've ever seen from an LLM. Almost better than actual Minecraft... But in my browser. More below@noahwachnikPrompt@noahwachnikThe author shared this prompt in their post.Create a playable version of Minecraft in my browser. Add advanced shaders that make it look as real and beautiful as possible.Copy prompt
0:40试着用 Opus 5.5 给「财富进化论」做了一款复古的像素游戏《复利 QUEST》。 把我们家庭投资理财路上的一些困难设计成关卡。 在这个像素世界里,冲动消费是要跳过去的陷阱,通胀会变成怪兽,还会追着我们跑。一路升级的,是我们的耐心值。 再配上 8-bit@0xpai_ethCanvasPixel artPlayable
0:32Claude Opus 5.5 × Godotで3Dゲーム開発。 Godotでゲームを作るのは、 Unityより少し手軽に感じる。 動作も軽くて、仕上がりもかなりいい感じ🐰@KanaWorks_AI
1:24This is insane Opus 5.5 built THIS detailed 3d world with a lot of weird creative builds in one prompt and in less than 8h! Check it out here: https://monolithwilds.vercel.app/ (prompt is below)@LexnLinThree.jsGLSLPrompt@LexnLinThe author shared this prompt in their post.Create a cinematic browser-based 3D world that can be explored freely with a camera, focused on breathtaking landscapes and extraordinary original architecture. Fill the world with huge strange buildings, monumental structures, surreal ruins, cliffs, valleys, forests, water, and unusual ultra-detailed forms that feel mysterious and awe-inspiring. This is not a game and not combat-focused, the goal is pure exploration, atmosphere, composition, and visual discovery. Make the world feel epic, highly detailed, and completely original, with architecture that looks weird, ambitious, and unforgettable.Copy prompt