0:34Introducing Newsworthy A news photography game inside a live AI-generated city. You cause the scene, then you chase the shot. Made with @reactorworld and opus 5.5@vamonke
0:39Opus 5.5 high just built this Skyraider model in one shot with our threejs skill. Prompt: "Build a Douglas A-1H Skyraider in Three.js" One HTML file. Folding wings, retractable gear, flaps, dive brakes, two paint schemes, and an autopilot flying it over a procedural jungle.@BuildFastWithAIThree.jsCanvasPrompt@BuildFastWithAIThe author shared this prompt in their post.Build a Douglas A-1H Skyraider in Three.jsCopy prompt
0:49A procedurally-generated game in infinite stranded space colonies with realistic physics. All creative decisions made by @claudeai Opus 5.5, all done in just one week's usage window at Pro-level. Claude chose to add pettable cats in the combat-free mode. https://claude.ai/artifact/1o1DWNgoanSy2ZCRTCtjpq@smallhuskThree.jsGLSL
2:57Finally, https://Karts.com is live! ποΈ I still canβt quite believe I built a 3D kart racing game. Come give it a try! π I created the characters with Nano Banana and ChatGPT, turned them into 3D models with Tripo3D, built the tracks with Claude Opus 5.5 and Blender, and@KenLin1985
0:28Claude Opus 5.5 vs GPT-6 Astra in 3D gaming. Samurai game demos made with Higgsfield.@higgsfield_ai
0:15Claude Opus 5.5 vs GPT-6 Sol in 3D game development. What a time to be building with Higgsfield.@higgsfield_ai
4:52Turned my coastal demo into a cozy fishing game π£ https://dgreenheck.github.io/tidewater/ Catch fish, sell them to Joe and buy new tackle and parts for your boat from Marta by the boathouse! Did a lot of additional iteration on the environments, plants, models and graphics, adding in more@dangreenheck