6:23Opus 5.5 just one-shot this 90s-style demoscene demo for me. It's pretty good. It's a genuine one-shot (in colloquial X post sense - single prompt) and my first attempt asking it to do such a thing. I just supplied Purple Motion's music from Second Reality. C/C++ and OpenGL.@gandamu_mlThree.jsGLSLCanvasWeb AudioPrompt@gandamu_mlThe author shared this prompt in their post.I would like you to create a kickass, impressive 1990s style demoscene demo using this S3M track as the music. Prior to getting to work, please see how to best play and analyze the S3M track. This will be important since synchronization of effects and appropriateness of scenes to the musical vibe (and this song does have a variety of sections with different attitude) is essential to a great demoscene demo. Also prior to getting started, please research what kinds of effects, physics, etc. would be good to use in combination. Please use C/C++ -- with appropriate demoscene/embedded/console gamedev sensibilities to avoid needlessly bloating compile times -- with OpenGL. In some cases, blitting to surfaces in realtime may be appropriate.. while in others, using OpenGL or even shaders is appropriate as well. It should be planned and polished to be spectacular and shocking. This is Claude's way of really showing off to the world that it kicks ass.Copy prompt
4:48Another World ZX Next port. Ported with Claude Opus 5.5 using a NextBuild agent pack, original DOS game and ported Another World Interpreter sources (https://github.com/fab.../Another-World-Bytecode-Interpreter)@em00k_
1:03Getting bored of the standard one shot games/3d stuff, I think at least in the medium term the much more interesting side of things is the modding I had Opus 5.5 take the Majora's Mask recomp and build a full new area. It's got puzzles, enemies, rewards, and a mini dungeon...@davis7
1:16Opus 5.5 had the best run with FishSlop that I've ever seen. The animation quality is incredible. The controls feel so much better than any other version I've generated. There's even a complete gameplay loop with a functional in-game economy and unlocks.@theo
2:21Third iteration with Opus 5.5 medium. I am in awe. It turned blender, image-gen, and three.js into this beauty, which runs on your browser. An understatement to say that Anthropic cooked. You are looking at the future of game dev.@xikhar
0:32CLAUDE OPUS 5.5 AND GPT-6 SOL JUST TIED? Same prompt. Same game brief. Opus is the more expensive model, but Sol landed right in the same tier visually - and in some moments, it might even look better. That’s the interesting part here: much cheaper model, very similar final@noclipepe
0:29我尼玛,Opus 5.5 已经强大到这种地步了吗? 使用 three.js 打造出来的 NBA 2K 页游,这场景、这动作,十年前需要一支团队打造的游戏,现在一个人一句话就可以完成 想订阅 Claude 的心已经达到了顶峰@xingbugengming
1:30Roblox game development is over. Left Opus 5.5 running overnight@albie_ioPrompt@albie_ioThe author shared this prompt in their post.make Minecraft as close to 1:1 in Roblox.Copy prompt