4:00Opus 5.5: reverse-engineer this Commodore 64 game (Impossible Mission) and create a @godotengine version of it that looks like a 16-bit console port. (note that I'm not very good at playing this)@AIandDesignPrompt@AIandDesignThe author shared this prompt in their post.reverse-engineer this Commodore 64 game (Impossible Mission) and create a @godotengine version of it that looks like a 16-bit console port.Copy prompt
0:30Two words. Roblox.Opus 5.5 A few days ago I had the idea of making hogwarts legacy onto Roblox but that could easily take a month or more to fully develop. Instead, opus 5.5 made it FULLY. From map, to VFX, to anim, SFX, UI and even this trailer ready for the platform Crazy@m_ferreira28
1:03Opus 5.5 has once again destroyed my expectations for games and 3D modeling. A full survival game like The Forest, in three.js, in 1 day of continual work. A 2 km island carved by simulated erosion. 44,000 trees, every one generated in code and wrapped in real photoscanned@aipulseda1lyPrompt@aipulseda1lyThe author shared this prompt in their post.build me a first person survival game in three.js so realistic you cant tell it isnt earthCopy prompt
1:03opus5.5でモルモットのゲームを作ってって頼んだら5分でこれ...@sakiyamaKPrompt@sakiyamaKThe author shared this prompt in their post.マリオ1-1でプレイヤをモルモットにして敵もオリジナルに変えてCopy prompt
0:15用 Opus 5.5 做游戏结算动画,也很不错! 原来它生成的是 2D 的 SVG 图标,后来让它改成了这种 3D 的效果,更丰富了,还优化了一下光效之类的表现 这是第一个宝箱版本,后面还有个徽章版本@op7418Three.jsGLSLCanvasGSAP
0:37This is a demo of how far AI has come in game development. After 500+ hours of agent runtime, we built this recreation of Zelda: Ocarina of Time completely from scratch. Everything you're seeing in this video was made from scratch. No game engine used. Built with GPT 6 Astra,@LexnLin